yeah! cripple its weapons then take out the O2... extra scrap if you have the patience :)
Thanks you don't have a schematic do you? it was my friend who fought it, I haven't seen it.
Check the Enemy section of this wikia, http://ftl.wikia.com/wiki/Enemy_Ships#Slug_Interceptor
BTW, the Engines are also unconnected. If you beam an away team in, you can take out both systems with seperate beam ins. I recommend going after the O2 if you don't have transporters.
This ship variation has been around since the beginning of FTL.
The Advanced Edition added the ability for the ship to spawn a crewmember in a doorless room, ironically enough.
Just horrible, just an oversight by the games designers I suppose.
Oversight? How is this an oversight?
No, this is the intent of design for this particular ship. This ship is considered VERY EASY, and it most commonly appears in the first few sectors. It allows for easy boarding and/or disabling of systems to give the player a better idea of what they can do, or give them free points.
It would have been an oversight by the designers if every ship stumbled upon was too powerful. No, they needed to add some easy ships as well. That's why it's also possible to run into automated scouts without shields in asteroid fields.