The Artillery Beam is a main system which is unique to the Federation Cruisers Layout A and B.
Overview[]
- Pre-installed system for Federation A and Federation B only.
- Automatically fires a beam that pierces regular shields and does one damage per room it hits. The beam swipe cannot be controlled.
- The beam has a low (10%) chance to start a fire in each tile it passes over.
- The beam deals 1 damage to Zoltan Shield per each of the 2 ticks.
- Powering off drains charge quickly.
- The system cannot be manned.
- Weapon Pre-igniter does not charge it.
- Automated Re-loaders work.
- Firing the Artillery Beam does not disrupt cloaking.
- If the Weapons system is manned and the Artillery system fires, the crew member manning the Weapons system will gain 1 experience as if a normal weapon had been fired.
- Upgrading means faster charge rate.
System Upgrades[]
Level | Cost | Charge time |
---|---|---|
1 | - | 50 sec |
2 | 30 | 40 sec |
3 | 50 | 30 sec |
4 | 80 | 20 sec |