FTL: Faster Than Light Wiki

Editing

Bomb (Weapon)

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 13: Line 13:
 
Both these weapons are best used as support or utility weapons, rather than damage-dealers. Using missiles as your main damage source will rapidly exhaust your ammunition.
 
Both these weapons are best used as support or utility weapons, rather than damage-dealers. Using missiles as your main damage source will rapidly exhaust your ammunition.
   
In general, bombs work better in this supporting role. Most bombs need only 1 weapons power. All purchasable missile weapons require 2 or 3 power, and most have a long charge time.
+
In general, bombs work better in this supporting role. Except for the Breach Bomb 2, all bombs need only 1 weapons power. All purchasable missile weapons require 2 or 3 power, and most have a long charge time.
   
 
For example, a Small Bomb is typically more useful than a Hull Missile. It uses 1 power instead of 2, takes 13 seconds to charge instead of 17, and cannot be shot down by defense drones.
 
For example, a Small Bomb is typically more useful than a Hull Missile. It uses 1 power instead of 2, takes 13 seconds to charge instead of 17, and cannot be shot down by defense drones.
  Loading editor
Below are some commonly used wiki markup codes. Simply click on what you want to use and it will appear in the edit box above.

View this template