FTL: Faster Than Light Wiki
FTL: Faster Than Light Wiki
(yo its me again, the guy that just made a change like 5m ago. i got bored. Anyways, I decided to just make a whole new table for the FTL charge rate. I should really make an account for this but... im lazy. pl0x dont delete hard work :( and thanks)
Tag: Visual edit
(Fixed an error lvl 6 manned)
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[[File:EnginesCircle.png]] Engines are what power your ships FTL drive. The more you [[Skills|upgrade]] and power your engines, the higher your Evade percentage will be. This means that you will evade more enemy fire and thus take less damage during a fight. To take advantage of this, you must have a crew member in the [[Piloting|Cockpit]] or have a level 2 or above Cockpit. If you don't, the evade percentage will remain zero.
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[[File:EnginesCircle.png]] Engines are what power your ship's FTL drive. The more you [[Skills|upgrade]] and power your engines, the higher your Evade percentage will be. This means that you will evade more enemy fire and thus take less damage during a fight. To take advantage of this, you must have a crew member in the [[Piloting]] room or have a level 2 or above Cockpit. If you don't, the evade percentage will remain zero.
   
For reference to the table below; It takes 68.0 seconds for a level 1, unmanned engine to Charge it's FTL Engine.
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For reference to the table below, it takes 68.0 seconds for a level 1, unmanned engine to charge its FTL Drive.
   
(Credit to [http://subsetgames.com/forum/viewtopic.php?f=11&t=26269 Twinge] for FTL Charge Rate Resource)
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(Credit to [http://subsetgames.com/forum/viewtopic.php?f=11&t=26269 Twinge] for the FTL Charge Rate resource table)
 
{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="float: left; width: 500px;"
 
{| class="article-table article-table-selected" border="0" cellpadding="1" cellspacing="1" style="float: left; width: 500px;"
 
|+FTL Charge Rate
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FTL Charge Rate
 
 
|-
 
|-
 
! scope="col" |Rank
 
! scope="col" |Rank
Line 68: Line 67:
 
(28.3s)
 
(28.3s)
 
|2.64x
 
|2.64x
(29.2s)
+
(25.8s)
 
|2.81x
 
|2.81x
 
(24.2s)
 
(24.2s)

Revision as of 08:40, 25 January 2020

EnginesCircle Engines are what power your ship's FTL drive. The more you upgrade and power your engines, the higher your Evade percentage will be. This means that you will evade more enemy fire and thus take less damage during a fight. To take advantage of this, you must have a crew member in the Piloting room or have a level 2 or above Cockpit. If you don't, the evade percentage will remain zero.

For reference to the table below, it takes 68.0 seconds for a level 1, unmanned engine to charge its FTL Drive.

(Credit to Twinge for the FTL Charge Rate resource table)

FTL Charge Rate
Rank Unmanned Manned Level 0 Manned Level 1 Manned Level 2
1 1.0x (68.0s) 1.10x

(61.8s)

1.17x

(58.1s)

1.25x

(54.4s)

2 1.26x

(53.1s)

1.41x

(48.3s)

1.50x

(45.4s)

1.60x

(42.5s)

3 1.58x

(43.6s)

1.72x

(39.6s)

1.82x

(37.3s)

1.95x

(34.9s)

4 1.84x

(37.0s)

2.02x

(33.6s)

2.15x

(31.6s)

2.30x

(29.6s)

5 2.11x

(32.1s)

2.33x

(29.2s)

2.48x

(27.4s)

2.65x

(25.7s)

6 2.40x

(28.3s)

2.64x

(25.8s)

2.81x

(24.2s)

3.00x

(22.7s)

7 2.68x

(25.4s)

2.94x

(23.1s)

3.13x

(21.7s)

3.35x

(20.3s)

8 2.96x

(23.0s)

3.25x

(20.9s)

3.47x

(19.6s)

3.70x

(18.4s)

Engine upgrades
Rank Cost Stats
1 Evasion +5%
2 10 Ftlgame-scrap Evasion +10%
3 15 Ftlgame-scrap Evasion +15%
4 30 Ftlgame-scrap Evasion +20%
5 40 Ftlgame-scrap Evasion +25%
6 60 Ftlgame-scrap Evasion +28%
7 80 Ftlgame-scrap Evasion +31%
8 120 Ftlgame-scrap Evasion +35%
FTL - Engine

An engine room.