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(Locations from datafiles.) |
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+ | {{Random Events}} {{Locations|Civilian Sector|Engi Controlled Sector|Engi Homeworlds|Pirate Controlled Sector|Rebel Controlled Sector|Rebel Stronghold|Mantis Controlled Sector|Mantis Homeworlds|Rock Controlled Sector|Rock Homeworlds|Uncharted Nebula|Slug Controlled Nebula|Slug Home Nebula|alsooccur=exit}} |
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− | This is a [[Random Event]]. Occurs in: |
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− | #[[Civilian Sector]] |
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− | #[[Rebel Controlled Sector]] |
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The intro text for this event varies, and could be any of the following: |
The intro text for this event varies, and could be any of the following: |
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*''"You look like a military vessel. We're trying to get back to our homes alive. I'm an engineer by trade and could try to improve your reactor if you have any extra supplies."'' |
*''"You look like a military vessel. We're trying to get back to our homes alive. I'm an engineer by trade and could try to improve your reactor if you have any extra supplies."'' |
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*#*''You decide you need what supplies you have.'' |
*#*''You decide you need what supplies you have.'' |
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*#**Nothing happens. |
*#**Nothing happens. |
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==Trivia== |
==Trivia== |
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This event is called "TRADER_UPGRADES_EXCHANGE" in the datafiles. |
This event is called "TRADER_UPGRADES_EXCHANGE" in the datafiles. |
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− | [[Category:Random Events]] |
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− | [[Category:Rebel Controlled Sector Events]] |
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− | [[Category:Civilian Sector Events]] |
Revision as of 18:49, 5 January 2015
This random event occurs in:
- Civilian Sector
- Engi Controlled Sector
- Engi Homeworlds
- Pirate Controlled Sector
- Rebel Controlled Sector
- Rebel Stronghold
- Mantis Controlled Sector
- Mantis Homeworlds
- Rock Controlled Sector
- Rock Homeworlds
- Uncharted Nebula
- Slug Controlled Nebula
- Slug Home Nebula
Can also occur at an exit beacon.
The intro text for this event varies, and could be any of the following:
- "You look like a military vessel. We're trying to get back to our homes alive. I'm an engineer by trade and could try to improve your reactor if you have any extra supplies."
- You receive a message from a small convoy. They're looking for some military supplies and are offering to try to improve your reactor in exchange.
- Agree to the trade.
- You make the exchange and their team comes on board to try to improve your reactor.
- Lose 3-5 missiles, 0-2 drone parts, and get your reactor upgraded by 1.
- Lose 0-2 missiles, 2-3 drone parts, and get your reactor upgraded by 1.
- Lose 0-2 missiles, 0-2 drone parts, 2-3 fuel, and get your reactor upgraded by 1.
- You make the exchange and their team comes on board to try to improve your reactor.
- Respectfully decline.
- You decide you need what supplies you have.
- Nothing happens.
- You decide you need what supplies you have.
- Agree to the trade.
Note: If your reactor is already maxed out, agreeing to the trade will NOT increase you maximum power any further. And you will still lose the designated amount of missiles, drone parts, and/or fuel agreed upon per the trade.
Trivia
This event is called "TRADER_UPGRADES_EXCHANGE" in the datafiles.