This page describes content that only appears in Advanced Edition. |
Lanius ships are difficult to board since they have no Oxygen. They have the Emergency Respirators augment; this doesn't affect the Lanius crew, but if the Weak and hungry human boarders event is encountered after fighting a Lanius ship, those human boarders will receive the benefit of the augment. Lanius ships' compact layouts make them more vulnerable to flak and beam weapons.
Late-game Abandoned sectors can be extremely dangerous. Lanius Bombers appear as early as sector 4, and can have cloaking, teleporter, and mind control. Upgrading oxygen can help defend against Lanius boarders.
Lanius Scout[]
Hull: 8-13 (7-12 on Easy)
Crew: 2 Lanius
Systems:
- Shields (2-8)
- Engines (1-5)
- Weapon Control (2-8)
- Piloting (1-3)
Optional systems:
- Clone Bay (1-3)
- Hacking (1-3)
- Door System (1-3)
Augmentation: Emergency Respirators
Encountered in sectors: 2-7
Lanius Bomber[]
Hull: 12-15 (11-14 on Easy)
Crew: 3-4 Lanius
Systems:
- Shields (2-8)
- Engines (1-5)
- Crew Teleporter (1-3)
- Weapon Control (2-8)
- Piloting (1-3)
Optional systems:
- Clone Bay (1-3)
- Cloaking (1-3)
- Mind Control (1-2)
- Door System (1-3)
Augmentation: Emergency Respirators
Encountered in sectors: 4-7
Weapons[]
These Lanius Ships can have any of the following weapons:
Lasers | |
Basic Laser | |
Burst Laser Mark I | |
Burst Laser Mark II | |
Burst Laser Mark III | |
Heavy Laser Mark I | |
Heavy Laser Mark II |
Missiles | |
Leto Missiles | |
Artemis Missiles | |
Hermes Missile | |
Breach Missiles |
Flak | |
Flak Gun I | |
Flak Gun II |
Beams | |
Mini Beam | |
Halberd Beam |
Bombs | |
Small Bomb |
Ions | |
Heavy Ion |
Trivia[]
- Ships blueprints names:
- Lanius Scout - ANAEROBIC_SCOUT
- Lanius Bomber - ANAEROBIC_BOMBER