FTL: Faster Than Light Wiki
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FTL: Faster Than Light Wiki

 

Something strikes you as odd about a moon in the distance.

  1. Check it out.
    • It looks as if a team could break through the fragile layer of the moon's surface into a hidden cavern.
      1. Attempt to detonate some explosives to break through the surface. [ Missiles: -1 ]
        • The explosives are set remotely, but the detonation achieves nothing. What a waste.
        • Your explosives reveal the 'cave' is actually a secert base, located in a network of bunkers just under the surface. Everyone inside is dead; Mantis clearly came through here recently. It looks like the Zoltan were researching advanced ship weaponary. You take one of the better examples back to your ship.[ Missles: -1 Scrap: + Weapon: Ion Blast]
      2. Explosives are too valuable to waste on excavation work. Let's get out of here.
  2. Leave it be.
  3. (Boarding Drone) Send a drone to probe the surface.
    • Initial scans indicate a network of caves not far underground. You launch a boarding drone and it breaks through the surface into the cavern below. [ Drone Parts: -1]
      • Outcome : crew member


"A deep scan of the surface reveals a cave system that runs for miles, and what looks like a scrap heap left over from some heavy-duty construction."

  1. Check it out.
    • Outcome 1: Receive random amount of scrap
    • Outcome 2: "There is a cavern with a fragile roof. Your crew thinks you can set up some explosives to get in to the cavern."
      1. Place explosives (missiles -1)
        • Nothing happens. What a waste.
        • Your explosives reveal the 'cave' is actually a secret base, located in a network of bunkers just under the surface. Everyone inside is dead; some Mantis clearly came through here recently. It looks like the Zoltan were researching advanced ship weaponry. You take one of their better examples to your ship.
          • You get a bit of scrap and an Ion Blast weapon.
      2. Ammunition is too valuable to waste
        • You leave. No reward.
  2. Leave it be.
    • Enable jump, possibly getting nothing.
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