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[[File:OxygenCircle.png]] Oxygen (life support in advanced addition)is a key element on most ships. All crew members (except any [[drones]] and [[Races/Crew#Lanius|Lanius]]) require Oxygen to prevent suffocation, with the Crystal race taking considerably less damage from lack of O2.
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[[File:OxygenCircle.png]] Oxygen ( says life support in advanced addition)is a key element on most ships. All crew members (except any [[drones]] and [[Races/Crew#Lanius|Lanius]]) require Oxygen to prevent suffocation, with the Crystal race taking considerably less damage from lack of O2.
   
 
A ship's O2 levels decrease when a room has sustained a breach, is connected to a room with an open airlock or has a raging fire in it. A room's Oxygen levels are represented by the color of the room - white means maximum oxygen, red/pink means low, and if there are red hatchs across the room it means suffocation danger. The Oxygen/Life Support [[Systems|System]] replenishes and maintains the O2 level of the ship, with higher levels speeding up the recovery process and even negating the loss from a hull breach. If the Oxygen/Life Support is destroyed, the ship's O2 levels will slowly drop by about 1% every second. Fires in rooms will burn out when standing in red hatched rooms for long enough, and boarders can be killed by venting rooms, although this technique is unreliable if the [[Doors]] [[Systems|Subsystem]] is not sufficiently upgraded.
 
A ship's O2 levels decrease when a room has sustained a breach, is connected to a room with an open airlock or has a raging fire in it. A room's Oxygen levels are represented by the color of the room - white means maximum oxygen, red/pink means low, and if there are red hatchs across the room it means suffocation danger. The Oxygen/Life Support [[Systems|System]] replenishes and maintains the O2 level of the ship, with higher levels speeding up the recovery process and even negating the loss from a hull breach. If the Oxygen/Life Support is destroyed, the ship's O2 levels will slowly drop by about 1% every second. Fires in rooms will burn out when standing in red hatched rooms for long enough, and boarders can be killed by venting rooms, although this technique is unreliable if the [[Doors]] [[Systems|Subsystem]] is not sufficiently upgraded.

Revision as of 18:06, 3 May 2014

OxygenCircle Oxygen ( says life support in advanced addition)is a key element on most ships. All crew members (except any drones and Lanius) require Oxygen to prevent suffocation, with the Crystal race taking considerably less damage from lack of O2.

A ship's O2 levels decrease when a room has sustained a breach, is connected to a room with an open airlock or has a raging fire in it. A room's Oxygen levels are represented by the color of the room - white means maximum oxygen, red/pink means low, and if there are red hatchs across the room it means suffocation danger. The Oxygen/Life Support System replenishes and maintains the O2 level of the ship, with higher levels speeding up the recovery process and even negating the loss from a hull breach. If the Oxygen/Life Support is destroyed, the ship's O2 levels will slowly drop by about 1% every second. Fires in rooms will burn out when standing in red hatched rooms for long enough, and boarders can be killed by venting rooms, although this technique is unreliable if the Doors Subsystem is not sufficiently upgraded.

Note that certain ships, in particular some Slug ships, have the O2 bay off-limits to crew, which presents a great opportunity to destroy the system and leave them to suffocate in order to obtain higher rewards.

All Automatic Ships have completely vented rooms, meaning that fire-based weapons will be largely useless if the fire cannot be maintained enough to damage the system.

Notes

  • A level 1 Medbay will protect crew from suffocation if the ship is completely vented, but it will not regenerate their health. Upgrades to the Medbay can help them recover.
  • If a room is totally vented, opening a nearby un-vented room will speed up oxygen recovery.