The Piloting system is the only subsystem to benefit from being manned. When manned, the ship gains evasion, a stat that allows for a chance to dodge attacks. At higher levels, an "autopilot" is installed, allowing for a certain amount of this evasion stat to be retained in the event that the cockpit is not manned. It must be manned, however, in order to activate the FTL drive.
Note, however, that upgrading this system won't change anything for manned piloting.
Manned piloting can also add additional evasion due to the piloting skills of the crew member.
Level | Cost | Evasion (Unmanned) | Evasion (Manned) |
---|---|---|---|
1 | N/A (compulsory) | 0% of total evasion retained | 100% of total evasion retained |
2 | 20 | 25% of total evasion retained | 100% of total evasion retained |
3 | 50 | 50% of total evasion retained | 100% of total evasion retained |