(Added an out of fuel random event) |
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+ | {{Random_Events}} {{Locations|outoffuel=distressboth}} |
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− | #Graciously accept their offer |
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− | #Continue... |
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− | # |
+ | # Graciously accept their offer. |
+ | #*''They pull close to your ship and unload some fuel saying, "Try not to run out of fuel again. These are dangerous times; who knows who could have showed up."'' |
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+ | #** You receive '''2-6''' [[fuel]]. |
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+ | #*''They approach and dock with your ship. On board they present an offer.' |
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+ | #*# Gladly Trade. |
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+ | {{Fuel Trader High List|prefix=#*#}} |
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+ | #*# Respectfully Decline. |
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+ | {{Fuel Trader Pt2|prefix=#*#}} |
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+ | #*''As their ship pulls up next to yours, their captain continues, "Yes, we'll certainly help... Help to relieve you of that nice ship!" Sensors detect a hidden teleporter has been activated. We've been boarded!'' |
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+ | #** You are attacked by '''2-3''' [[Human]] boarders and fight a pirate ship ([[Rewards#Default Rewards|default rewards]]). |
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+ | #** Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]). |
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+ | # Request they keep their distance. |
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+ | #*"''I assure you that we mean no harm. See, we'll send some fuel over on a transport." A small ship docks and offloads some fuel just as they said. They leave, saying, "Stay cautious, friend."'' |
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+ | #** You receive '''1-4''' [[fuel]]. |
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+ | #*''"No one trusts anyone these days..." The ship jumps away.'' |
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+ | #** Nothing happens. |
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+ | #*''They reply,"Keep our distance? Let's see if you can stop us!" They power up their weapons and advance.'' |
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+ | #** Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]). |
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+ | # {{Blue Option|Advanced Sensors|Run a detailed scan with your sensors before responding.|level=3|shortreq=Sensors}} |
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+ | #* [[#Scan the ship|Scan the ship]]. |
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+ | # {{Blue Option|Long-Ranged Scanners|Run a detailed scan before responding.}} |
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+ | #* [[#Scan the ship|Scan the ship]]. |
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+ | ==Scan the ship== |
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+ | *''Sensors indicate their ship is without military-grade weaponry, even small arms. You allow them to dock and they give you some fuel saying, "I remember a time when we didn't have to be so paranoid about each others' intentions... Stay safe."'' |
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+ | ** You receive '''3-7''' [[fuel]]. |
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+ | * ''Sensors are picking up armed crew and considerably more weaponry than is legal for a craft of this size. This is surely a trap.'' |
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+ | *# Power up weapons and prepare for a fight. |
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+ | *#* Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]). |
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+ | *# {{Blue Option|Cloaking|Cloak and get out of scanning range before they have a chance to lock on.}} |
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+ | *#* ''Your highly advanced cloaking system allows you to get out of range easily since they were still out of firing range. Eventually the ship jumps away.'' |
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+ | *#** Nothing happens. |
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+ | ==Trivia== |
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+ | This event is called "FUEL_APPROACH" in the datafiles. |
Revision as of 11:57, 6 January 2015
This random event occurs when you are out of Fuel with your distress beacon ON or OFF.
A ship approaches. They hail you saying, "You need some fuel? We'll prepare to dock to help."
- Graciously accept their offer.
- They pull close to your ship and unload some fuel saying, "Try not to run out of fuel again. These are dangerous times; who knows who could have showed up."
- You receive 2-6 fuel.
- They approach and dock with your ship. On board they present an offer.'
- Gladly Trade.
- Respectfully Decline.
- They respond: "Seeing that you're in need, is this trade acceptable?"
- Accept the offer. [ the actual trade offer is shown ]
- Decline again.
- "I'm not doing this for charity, you know," says their captain. "This is the only other way I'll part with my fuel."
- Before they jump away, their captain says, "I'm sorry, but we are unable to help in any other way."
- Nothing happens.
- They respond: "Seeing that you're in need, is this trade acceptable?"
- As their ship pulls up next to yours, their captain continues, "Yes, we'll certainly help... Help to relieve you of that nice ship!" Sensors detect a hidden teleporter has been activated. We've been boarded!
- You are attacked by 2-3 Human boarders and fight a pirate ship (default rewards).
- As they approach, you detect their weapons powering up. It seems their intentions are hostile!
- Fight a pirate ship (default rewards).
- They pull close to your ship and unload some fuel saying, "Try not to run out of fuel again. These are dangerous times; who knows who could have showed up."
- Request they keep their distance.
- "I assure you that we mean no harm. See, we'll send some fuel over on a transport." A small ship docks and offloads some fuel just as they said. They leave, saying, "Stay cautious, friend."
- You receive 1-4 fuel.
- "No one trusts anyone these days..." The ship jumps away.
- Nothing happens.
- They reply,"Keep our distance? Let's see if you can stop us!" They power up their weapons and advance.
- Fight a pirate ship (default rewards).
- "I assure you that we mean no harm. See, we'll send some fuel over on a transport." A small ship docks and offloads some fuel just as they said. They leave, saying, "Stay cautious, friend."
- (Advanced Sensors) Run a detailed scan with your sensors before responding. (Requires level 3 Sensors)
- (Long-Ranged Scanners) Run a detailed scan before responding.
Scan the ship
- Sensors indicate their ship is without military-grade weaponry, even small arms. You allow them to dock and they give you some fuel saying, "I remember a time when we didn't have to be so paranoid about each others' intentions... Stay safe."
- You receive 3-7 fuel.
- Sensors are picking up armed crew and considerably more weaponry than is legal for a craft of this size. This is surely a trap.
- Power up weapons and prepare for a fight.
- Fight a pirate ship (default rewards).
- (Cloaking) Cloak and get out of scanning range before they have a chance to lock on.
- Your highly advanced cloaking system allows you to get out of range easily since they were still out of firing range. Eventually the ship jumps away.
- Nothing happens.
- Your highly advanced cloaking system allows you to get out of range easily since they were still out of firing range. Eventually the ship jumps away.
- Power up weapons and prepare for a fight.
Trivia
This event is called "FUEL_APPROACH" in the datafiles.