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FTL: Faster Than Light Wiki
(Added an out of fuel random event)
 
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{{Random_Events}} {{Locations|outoffuel=distressboth}}
''A ship approaches. They hail you saying, "You need some fuel? We'll prepare to dock to help."''
 
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#Graciously accept their offer
 
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:: ''As they approach, you detect their weapons powering up. It seems their intentions are hostile!''
 
 
''A ship approaches. They hail you saying, "You need some fuel? We'll prepare to dock to help."''
#Continue...
 
#Request that they keep their distance
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# Graciously accept their offer.
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#*''They pull close to your ship and unload some fuel saying, "Try not to run out of fuel again. These are dangerous times; who knows who could have showed up."''
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#** You receive '''2-6''' [[fuel]].
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#*''They approach and dock with your ship. On board they present an offer.'
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#*# Gladly Trade.
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{{Fuel Trader High List|prefix=#*#}}
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#*# Respectfully Decline.
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{{Fuel Trader Pt2|prefix=#*#}}
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#*''As their ship pulls up next to yours, their captain continues, "Yes, we'll certainly help... Help to relieve you of that nice ship!" Sensors detect a hidden teleporter has been activated. We've been boarded!''
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#** You are attacked by '''2-3''' [[Human]] boarders and fight a pirate ship ([[Rewards#Default Rewards|default rewards]]).
 
#*''As they approach, you detect their weapons powering up. It seems their intentions are hostile!''
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#** Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]).
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# Request they keep their distance.
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#*"''I assure you that we mean no harm. See, we'll send some fuel over on a transport." A small ship docks and offloads some fuel just as they said. They leave, saying, "Stay cautious, friend."''
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#** You receive '''1-4''' [[fuel]].
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#*''"No one trusts anyone these days..." The ship jumps away.''
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#** Nothing happens.
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#*''They reply,"Keep our distance? Let's see if you can stop us!" They power up their weapons and advance.''
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#** Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]).
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# {{Blue Option|Advanced Sensors|Run a detailed scan with your sensors before responding.|level=3|shortreq=Sensors}}
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#* [[#Scan the ship|Scan the ship]].
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# {{Blue Option|Long-Ranged Scanners|Run a detailed scan before responding.}}
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#* [[#Scan the ship|Scan the ship]].
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==Scan the ship==
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*''Sensors indicate their ship is without military-grade weaponry, even small arms. You allow them to dock and they give you some fuel saying, "I remember a time when we didn't have to be so paranoid about each others' intentions... Stay safe."''
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** You receive '''3-7''' [[fuel]].
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* ''Sensors are picking up armed crew and considerably more weaponry than is legal for a craft of this size. This is surely a trap.''
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*# Power up weapons and prepare for a fight.
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*#* Fight a pirate ship ([[Rewards#Default Rewards|default rewards]]).
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*# {{Blue Option|Cloaking|Cloak and get out of scanning range before they have a chance to lock on.}}
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*#* ''Your highly advanced cloaking system allows you to get out of range easily since they were still out of firing range. Eventually the ship jumps away.''
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*#** Nothing happens.
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==Trivia==
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This event is called "FUEL_APPROACH" in the datafiles.

Revision as of 11:57, 6 January 2015

 This random event occurs when you are out of Fuel with your distress beacon ON or OFF.



A ship approaches. They hail you saying, "You need some fuel? We'll prepare to dock to help."

  1. Graciously accept their offer.
    • They pull close to your ship and unload some fuel saying, "Try not to run out of fuel again. These are dangerous times; who knows who could have showed up."
      • You receive 2-6 fuel.
    • They approach and dock with your ship. On board they present an offer.'
      1. Gladly Trade.
        • You receive Fuel gained:2-4 and lose Drone parts lost:1-2.
        • You receive Fuel gained:2-5 and lose Missiles lost:2-4.
        • You receive Fuel gained:2-5 and lose Scrap lost:15-25.
      2. Respectfully Decline.
        • They respond: "Seeing that you're in need, is this trade acceptable?"
          1. Accept the offer.  [ the actual trade offer is shown ]
            • You receive Fuel gained:4-7 and lose Drone parts lost:1-2.
            • You receive Fuel gained:4-7 and lose Missiles lost:1-2.
            • You receive Fuel gained:3-7 and lose Scrap lost:5-12.
          2. Decline again.
            • They take pity on you and offer you some fuel free of charge.
              • You receive Fuel gained:1-6.
            • They end the discussion and prepare to jump away.
              • Nothing happens.
        • "I'm not doing this for charity, you know," says their captain. "This is the only other way I'll part with my fuel."
          1. Accept the offer.  [ the actual trade offer is shown ]
            • You receive Fuel gained:2-4 and lose Drone parts lost:1-2.
            • You receive Fuel gained:2-5 and lose Missiles lost:2-4.
            • You receive Fuel gained:2-5 and lose Scrap lost:15-25.
          2. Decline again.
            • Their captain disconnects from the channel and without another word their ship prepares to jumps away.
              • Nothing happens.
        • Before they jump away, their captain says, "I'm sorry, but we are unable to help in any other way."
          • Nothing happens.
    • As their ship pulls up next to yours, their captain continues, "Yes, we'll certainly help... Help to relieve you of that nice ship!" Sensors detect a hidden teleporter has been activated. We've been boarded!
    • As they approach, you detect their weapons powering up. It seems their intentions are hostile!
  2. Request they keep their distance.
    • "I assure you that we mean no harm. See, we'll send some fuel over on a transport." A small ship docks and offloads some fuel just as they said. They leave, saying, "Stay cautious, friend."
      • You receive 1-4 fuel.
    • "No one trusts anyone these days..." The ship jumps away.
      • Nothing happens.
    • They reply,"Keep our distance? Let's see if you can stop us!" They power up their weapons and advance.
  3. (Advanced Sensors) Run a detailed scan with your sensors before responding. (Requires level 3 Sensors)
  4. (Long-Ranged Scanners) Run a detailed scan before responding.

Scan the ship

  • Sensors indicate their ship is without military-grade weaponry, even small arms. You allow them to dock and they give you some fuel saying, "I remember a time when we didn't have to be so paranoid about each others' intentions... Stay safe."
    • You receive 3-7 fuel.
  • Sensors are picking up armed crew and considerably more weaponry than is legal for a craft of this size. This is surely a trap.
    1. Power up weapons and prepare for a fight.
    2. (Cloaking) Cloak and get out of scanning range before they have a chance to lock on.
      • Your highly advanced cloaking system allows you to get out of range easily since they were still out of firing range. Eventually the ship jumps away.
        • Nothing happens.

Trivia

This event is called "FUEL_APPROACH" in the datafiles.