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* + Health is increased to 150 |
* + Health is increased to 150 |
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− | Their increased health make them useful as both defense and [[Boarding]] crew, as they can outlast any other race in one on one combat, except for the Mantis. Their extra health is also great for fixing hull breaches since they take longer to suffocate. Their immunity to fire obviously makes them perfect for putting out fires, and Rockmen can be devastating to enemy crew when boarding enemy ships in conjunction with fire weapons. |
+ | Their increased health make them useful as both defense and [[Boarding]] crew, as they can outlast any other race in one on one combat, except for the Mantis. Their extra health is also great for fixing hull breaches since they take longer to suffocate. Their immunity to fire obviously makes them perfect for putting out fires, and Rockmen can be devastating to enemy crew when boarding enemy ships in conjunction with fire weapons. Also, from random occurrences, Rockmen seem to be quite religious. |
: ''Blue Options'' |
: ''Blue Options'' |
Revision as of 06:33, 27 December 2013
The Rockmen, as they have been nicknamed by humans, have unique skin which according to scientific expiraments is nearly as hard as solid rock. Additionally, the Rockmen are extremely well conditioned and physically strong to compensate for their thick rock-like skin, giving them an astounding resiliance. As a result of their physical attributes the Rockmen have evolved throughout their history into a warrior race which values personal strength and martial prowess over nearly everything else. While the Rockmen are generally not an andventurous race, and can only be consistantly located within their own territories' borders, the Rockmen are liable to open fire on any ship they encounter that they aren't familiar with. Still, there are always exceptions to the rule, and having a Rockman on your crew can be very beneficial.
Rockmen cost 65 to hire from Stores, and have the following special traits:
- + Immune to fire
- - Movement speed is halved
- + Health is increased to 150
Their increased health make them useful as both defense and Boarding crew, as they can outlast any other race in one on one combat, except for the Mantis. Their extra health is also great for fixing hull breaches since they take longer to suffocate. Their immunity to fire obviously makes them perfect for putting out fires, and Rockmen can be devastating to enemy crew when boarding enemy ships in conjunction with fire weapons. Also, from random occurrences, Rockmen seem to be quite religious.
- Blue Options
- (Rock Crew) Send your Rock crew-member in. (Occurs on Fire on Small Research Station)
- (Rock Crew) Send your Rockman crew in. (Occurs on Crystalline Research Facility)
- (Rock Crew) Put your Rock crew-member on the comm. (Occurs on Mantis Ship Adorned With Rock Body Parts)
- (Rock Crew) Send your Rock crew-member in to prevent a riot. (Occurs on Unknown Disease on Mining Colony)
- (Rock Crew) Offer to lead them out of the nebula. (Occurs on Rock Armoured Transport)
- (Rock Crew) Have your Rockman pose as captain. (Occurs on Slug Captain Invites You to a Drink)