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{{Random Events}}[[File:FTLGame 2014-04-12 23-10-53-518.jpg|thumb|237x237px]] {{Locations|Civilian Sector|Pirate Controlled Sector}}
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{{Random Events}}{{Locations|Slug Controlled Nebula|Slug Home Nebula|alsooccur=exitandfiller}}
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The intro text for this event varies, and could be any of the following:
 
The intro text for this event varies, and could be any of the following:
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*#No time to search, you prepare to jump away.
 
*#No time to search, you prepare to jump away.
 
*#*Nothing happens.
 
*#*Nothing happens.
*#{{Blue Option|Improved Sensors|Perform a scan of the area.}}[[File:FTLGame_2014-04-12_23-17-19-143.jpg|thumb|220px|Improved Sensors result.]]
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*#{{Blue Option|Improved Sensors|Perform a scan of the area.|level=2|shortreq=Sensors}}
 
*#*''You quickly find the rebel ship's location and move to intercept.''
 
*#*''You quickly find the rebel ship's location and move to intercept.''
 
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]] ([[Default Rewards|default rewards]]).
 
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]] ([[Default Rewards|default rewards]]).
*#{{Blue Option|Advanced Sensors|Pinpoint the Rebel's location.}}
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*#{{Blue Option|Advanced Sensors|Pinpoint the Rebel's location.|level=3|shortreq=Sensors}}
 
*#*''You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.''
 
*#*''You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.''
 
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]], whose engines are disabled ([[Default Rewards|default rewards]]).
 
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]], whose engines are disabled ([[Default Rewards|default rewards]]).
 
==Trivia==
 
==Trivia==
 
This event is called "ROGUE_REBEL" in the datafiles.
 
This event is called "ROGUE_REBEL" in the datafiles.
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[[Category:Fights with Default Rewards]]
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[[Category:Rebel Fleet Advancement Risk]]

Revision as of 02:19, 6 August 2018

 This random event occurs in:



The intro text for this event varies, and could be any of the following:

  • You arrive at a beacon located in a civilian star system. A nearby colony contacts you: "We've got a rogue Rebel ship harassing this system. Do you have time to find it?"
  • As soon as you arrive, you receive a Federation encrypted message: "A Rebel ship has been terrorizing the local civilians in this system, please seek and destroy it."
  • You begin charging your FTL drive, and do a quick scan of a local planet. You find the ruins of a recently destroyed federation colony on the surface. There must be a Rebel ship in the vicinity...
  • You jump into a field of debris. It appears a battle recently took place here, and the loser seems to have been a civilian ship. A message was left on repeat before it was destroyed: "Rebels attacking, please send aid!" The responsible Rebels are likely still nearby.
    1. Go looking for the Rebel ship.
      • You spend some time looking but your scanners cannot pick up any trace of the Rebel ship. You prepare to move on.
        • Nothing happens.
      • After a short search you find the Rebel ship. Let's hope he's as easy to defeat in combat as he was to find.
      • You are able to quickly track down the Rebel. Let's hope he's as easy to defeat in combat as he was to find.
      • After far too much time spent searching, you are finally able to track him down. You go into the fight pondering just how much of a head start you've lost on the Rebel Fleet...
    2. No time to search, you prepare to jump away.
      • Nothing happens.
    3. (Improved Sensors) Perform a scan of the area. (Requires level 2 Sensors)
      • You quickly find the rebel ship's location and move to intercept.
    4. (Advanced Sensors) Pinpoint the Rebel's location. (Requires level 3 Sensors)
      • You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.
        • Fight a Rebel ship, whose engines are disabled (default rewards).

Trivia

This event is called "ROGUE_REBEL" in the datafiles.