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− | {{Random Events}} |
+ | {{Random Events}}{{Locations|Slug Controlled Nebula|Slug Home Nebula|alsooccur=exitandfiller}} |
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The intro text for this event varies, and could be any of the following: |
The intro text for this event varies, and could be any of the following: |
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*#No time to search, you prepare to jump away. |
*#No time to search, you prepare to jump away. |
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*#*Nothing happens. |
*#*Nothing happens. |
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− | *#{{Blue Option|Improved Sensors|Perform a scan of the area. |
+ | *#{{Blue Option|Improved Sensors|Perform a scan of the area.|level=2|shortreq=Sensors}} |
*#*''You quickly find the rebel ship's location and move to intercept.'' |
*#*''You quickly find the rebel ship's location and move to intercept.'' |
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*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]] ([[Default Rewards|default rewards]]). |
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]] ([[Default Rewards|default rewards]]). |
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− | *#{{Blue Option|Advanced Sensors|Pinpoint the Rebel's location.}} |
+ | *#{{Blue Option|Advanced Sensors|Pinpoint the Rebel's location.|level=3|shortreq=Sensors}} |
*#*''You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.'' |
*#*''You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.'' |
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*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]], whose engines are disabled ([[Default Rewards|default rewards]]). |
*#**Fight a [[Enemy_Ships#Rebel_ships|Rebel ship]], whose engines are disabled ([[Default Rewards|default rewards]]). |
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==Trivia== |
==Trivia== |
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This event is called "ROGUE_REBEL" in the datafiles. |
This event is called "ROGUE_REBEL" in the datafiles. |
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+ | [[Category:Fights with Default Rewards]] |
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+ | [[Category:Rebel Fleet Advancement Risk]] |
Revision as of 02:19, 6 August 2018
This random event occurs in:
- Slug Controlled Nebula
- Slug Home Nebula
Can also occur at an exit beacon and as a filler event in any sector.
The intro text for this event varies, and could be any of the following:
- You arrive at a beacon located in a civilian star system. A nearby colony contacts you: "We've got a rogue Rebel ship harassing this system. Do you have time to find it?"
- As soon as you arrive, you receive a Federation encrypted message: "A Rebel ship has been terrorizing the local civilians in this system, please seek and destroy it."
- You begin charging your FTL drive, and do a quick scan of a local planet. You find the ruins of a recently destroyed federation colony on the surface. There must be a Rebel ship in the vicinity...
- You jump into a field of debris. It appears a battle recently took place here, and the loser seems to have been a civilian ship. A message was left on repeat before it was destroyed: "Rebels attacking, please send aid!" The responsible Rebels are likely still nearby.
- Go looking for the Rebel ship.
- You spend some time looking but your scanners cannot pick up any trace of the Rebel ship. You prepare to move on.
- Nothing happens.
- After a short search you find the Rebel ship. Let's hope he's as easy to defeat in combat as he was to find.
- Fight a Rebel ship (default rewards).
- You are able to quickly track down the Rebel. Let's hope he's as easy to defeat in combat as he was to find.
- Fight a Rebel ship (default rewards).
- After far too much time spent searching, you are finally able to track him down. You go into the fight pondering just how much of a head start you've lost on the Rebel Fleet...
- Rebel Fleet moves ahead 1 jump, and fight a Rebel ship (default rewards).
- You spend some time looking but your scanners cannot pick up any trace of the Rebel ship. You prepare to move on.
- No time to search, you prepare to jump away.
- Nothing happens.
- (Improved Sensors) Perform a scan of the area. (Requires level 2 Sensors)
- You quickly find the rebel ship's location and move to intercept.
- Fight a Rebel ship (default rewards).
- You quickly find the rebel ship's location and move to intercept.
- (Advanced Sensors) Pinpoint the Rebel's location. (Requires level 3 Sensors)
- You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.
- Fight a Rebel ship, whose engines are disabled (default rewards).
- You find the Rebel ship hiding on a nearby asteroid. You are able to get a shot off and permanently disable their engines before they notice you.
- Go looking for the Rebel ship.
Trivia
This event is called "ROGUE_REBEL" in the datafiles.