Ordinary rebel ships are only crewed by humans. This is not true for pirated ships, which can have other races.
Rebel ships are likely to offer a surrender and/or run away after taking damage that exceeds half of their hull.
In a certain event they will start charging their FTL Drive and will double the Rebel Fleet's pursuit if they successfully jump. It takes them 40 seconds to escape, regardless of engine level; you can delay their escape by destroying piloting or engines, or making their pilot leave the room. If they get away, the Fleet pursuit will be doubled.
Rebel Riggers and Disruptors are two of the most dangerous enemies in the game, especially because they appear in sector 1. For example, your first jump could be a Disruptor that hacks your weapons, with double Heavy Lasers and a Combat Drone, in an asteroid field. Riggers and Disruptors can have up to four drones, although the maximum number of drones is limited by sector progression.
Rebel Elites are a special class of ship that almost exclusively appears at beacons overtaken by the Rebel Fleet. They are much stronger than other enemies in the sector. For example, Elites in sector 1 have a minimum of two shields and four or five weapons power, whereas all other enemies have a maximum of one shield and three weapons power. In sector 7 and 8, Elites can have up to 10 power in weapons (two more than the player ship).
It is also possible to encounter a Rebel Elite Fighter at the Encrypted Federation Signal quest beacon (Hidden Federation Base). This unexpected Elite fight can be extremely dangerous, though the chance of encountering it at the quest beacon is low and you will have assistance of a friendly Anti-Ship Battery.
Rebel Fighter / Pirate Fighter[]
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Hull: 10-17 (9-16 on Easy)
Crew: 3-5 Human (Pirate crew is 3-5 random)
Systems:
Shields (2-8)
Engines (2-5)
Oxygen (1-2)
Weapon Control (2-8)
Piloting (1-3)
Optional systems:
Medbay (1-2)
Crew Teleporter (1)
Door System (1-2) [Pirate Fighter only]
Encountered in sectors: 1-8
Rebel Invader / Pirate Invader[]
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Hull: 10-17 (9-16 on Easy)
Crew: 3-5 Human (Pirate crew is 3-5 random)
Systems:
Shields (2-8)
Engines (2-5)
Oxygen (1-2)
Weapon Control (2-8)
Piloting (1-3)
Optional systems:
Clone Bay (1-2)
Crew Teleporter (1)
Door System (1-2) [Pirate Invader only]
Encountered in sectors: 1-8
Rebel Rigger / Pirate Rigger[]
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Hull: 9-16 (8-15 on Easy)
Crew: 3-4 Human (Pirate crew is 3-4 random)
Systems:
Shields (2-8)
Engines (2-4)
Oxygen (1-2)
Weapon Control (1-6)
Drone Control (2-8)
Piloting (1-2)
Optional systems:
Medbay (1-3)
Door System (1-3)
Encountered in sectors: 1-8
Rebel Disruptor / Pirate Disruptor[]
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Hull: 9-16 (8-15 on Easy)
Crew: 3-4 Human (Pirate crew is 3-4 random)
Systems:
Shields (2-8)
Engines (2-4)
Oxygen (1-2)
Weapon Control (1-6)
Drone Control (2-8)
Piloting (1-2)
Optional systems:
Encountered in sectors: 1-8
Elite Fighter[]
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Hull: 14-21 (13-20 on Easy)
Crew: 3-7 Human
Systems:
Optional systems:
Crew Teleporter (1-3)
Encountered in sectors: 1-8
Elite Assault[]
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Hull: 14-21 (13-20 on Easy)
Crew: 3-7 Human
Systems:
Optional systems:
Crew Teleporter (1-3)
Encountered in sectors: 1-8
Weapons[]
These Rebel Ships can have any of the following weapons:
Lasers | |
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Basic Laser |
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Burst Laser Mark I |
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Burst Laser Mark II |
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Burst Laser Mark III |
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Heavy Laser Mark I |
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Heavy Laser Mark II |
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Chain Burst Laser [1] |
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Chain Vulcan [1] |
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Laser Charger II [1] |
Missiles | |
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Leto Missiles |
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Artemis Missiles |
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Hermes Missile |
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Breach Missiles |
Flak | |
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Flak Gun I [1] |
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Flak Gun II [1] |
Beams | |
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Mini Beam |
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Halberd Beam |
Bombs | |
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Small Bomb |
Drones[]
Rebel Ships equipped with a Drone Control can have any of the following drones:
Offensive Drones | |
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Combat Drone Mark I |
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Combat Drone Mark II |
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Anti-Ship Beam Drone I |
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Anti-Ship Beam Drone II [1] |
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Anti-Ship Fire Drone [1] |
Defensive Drones | |
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Defense Drone Mark I |
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Defense Drone Mark II |
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Anti-Combat Drone [1] |
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Shield Overcharger [1] |
Crew Drones | |
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System Repair Drone |
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Anti-Personnel Drone |
Boarding Drones | |
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Boarding Drone |
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Ion Intruder [1] |
Trivia[]
- Ships blueprints names:
- Rebel Fighter / Pirate Fighter - REBEL_SKINNY / REBEL_SKINNY_P
- Rebel Invader / Pirate Invader - REBEL_SKINNY_DLC / REBEL_SKINNY_P_DLC
- Rebel Rigger / Pirate Rigger - REBEL_FAT / Rebel_FAT_P
- Rebel Disruptor / Pirate Disruptor - REBEL_FAT_DLC / Rebel_FAT_P_DLC
- Elite Fighter - REBEL_SKINNY_ELITE
- Elite Assault - REBEL_SKINNY_ELITE_DLC