FTL: Faster Than Light Wiki
FTL: Faster Than Light Wiki
(added some extra info about what's possible as part of a "normal" reward type)
Tag: Visual edit
m (Added bit about increased variety of AE rewards.)
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[[Random_Events|Random events]] can yield rewards in many forms. These rewards come in the form of [[scrap]], [[fuel]], [[missiles]], [[Drone parts|drone parts]], [[weapons]], [[drones]], [[augmentations]] and other misc rewards like [[Races/Crew_Members|crew members]], hull repairs, delaying the rebel pursuit and getting the map revealed. The closer you get to sector 8, the bigger the scrap rewards will become. For example, the same event in sector one gives rarely more than 30 scrap, then again in sector seven it's rare to get rewards smaller than 20 scrap.
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[[Random_Events|Random events]] can yield rewards in many forms. These rewards come in the form of [[scrap]], [[fuel]], [[missiles]], [[Drone parts|drone parts]], [[weapons]], [[drones]], [[augmentations]] and other misc rewards like [[Races/Crew_Members|crew members]], hull repairs, delaying the [[Rebel Fleet]], and getting the map revealed - in Advanced Edition, miscellaneous further encompass [[Systems|system/subsystem]] upgrades, or [[reactor]] upgrades. The closer you get to sector 8, the bigger the scrap rewards will become. For example, the same event in sector one gives rarely more than 30 scrap, then again in sector seven it's rare to get rewards smaller than 20 scrap.
   
 
==Reward Types==
 
==Reward Types==

Revision as of 18:27, 13 April 2014

Random events can yield rewards in many forms. These rewards come in the form of scrap, fuel, missiles, drone parts, weapons, drones, augmentations and other misc rewards like crew members, hull repairs, delaying the Rebel Fleet, and getting the map revealed - in Advanced Edition, miscellaneous further encompass system/subsystem upgrades, or reactor upgrades. The closer you get to sector 8, the bigger the scrap rewards will become. For example, the same event in sector one gives rarely more than 30 scrap, then again in sector seven it's rare to get rewards smaller than 20 scrap.

Reward Types

According to the data.dat file there are several types of rewards. Most of these types have available amounts: Low, Medium, High and Random. These amounts, along with other factors, determines how much of the reward you'll earn.

The reward types are listed below:

Standard

Stuff

  • Less scrap, mostly resources (fuel, missiles or drone parts).

Fuel

  • Scrap + fuel.

Missiles

  • Scrap + missiles.

Droneparts

  • Scrap + drone parts.

Scrap only

  • Scrap.

Fuel only

  • Fuel.

Missiles only

  • Missiles.

Droneparts only

  • Drone parts.

Weapon

  • A random weapon and some scrap.

Augment

Drone

Item

Default Rewards

Most fights in the game yield default rewards. Some event-related fights do too.

Here's the list of default rewards:

Destroying the ship

The ship explodes, leaving behind a substantial collection of useful scrap material.

Killing enemy crew

  • 4x : There are no more life-signs remaining on the ship. You strip it of useful materials.
  • 2x : With the crew dead, you are able to take the fuel out of storage. You also take all the scrap you can manage.
  • Now that their ship has been emptied of hostiles, you search it. Eventually you find a prisoner who offers to join your crew.
    • You receive 1 random crew member and a medium amount of scrap.
  • You find a weapon system on their ship. With no crew to stop you, you can install it on your own.