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This is a side by side comparison of each ship's scrap value, starting out with the bare minimum and buying everything else. This does not include the ship's room layout or the equipment synergies. This is just the bare numbers for scrap. For example, it is good if there are many airlocks and it is bad if the medbay is far away from the teleporter. However these features have no scrap value so the table ignores them.


Scrap Cost and Values

Ship Crew Systems Weapons Drones Augments Resources Reactor Total
Kestrel A 135 350 118 0 0 48 150 801
Kestrel B 205 425 80 0 0 30 160 900
Kestrel C 140 350 85 0 0 48 130 753
Engi A 145 430 70 50 60 120 190 1065
Engi B 50 380 95 95 50 48 170 888
Engi C 150 390 50 50 80 200 170 1090
Federation A 205 425 80 0 0 46 150 906
Federation B 150 455 70 0 0 54 170 899
Federation C 220 475 0 0 50 30 130 905
Zoltan A 180 340 85 0 80 88 90 863
Zoltan B 180 400 115 0 80 16 90 881
Zoltan C 240 405 50 50 80 132 0 957
Mantis A 215 335 65 0 50 96 130 891
Mantis B 110 495 0 120 50 120 120 1015
Mantis C 155 415 90 0 50 120 150 980
Slug A 90 325 150 0 60 90 150 865
Slug B 135 325 78 0 60 150 130 878
Slug C 135 475 65 0 60 126 170 1031
Rock A 165 350 103 0 80 168 150 1016
Rock B 220 315 105 0 80 108 150 978
Rock C 170 350 85 0 80 90 150 925
Stealth A 135 420 70 0 110 0 150 885
Stealth B 150 465 95 0 30 0 130 870
Stealth C 145 230 75 95 30 128 130 833
Lanius A 145 420 100 0 50 90 150 955
Lanius B 150 400 65 0 50 0 150 815
Crystal A 210 350 40 0 80 0 150 830
Crystal B 180 525 0 0 80 0 150 935

Notes:

  • All the scrap values are for purchasing the piece, not selling.
  • Because every ship must have Piloting, Oxygen, Weapons, and Engines systems for at least 1 bar, these are worth 0 scrap as a base but then worth more if they are above the lowest possible.
  • Similarly, every ship starts with exactly 16 fuel so we do not include that as a resource purchased. However many ships have drone parts or missiles which we buy individually.
  • Several ships have weapons that can not be bought at the store. Most of them are actually objectively better than their similar counterpart in the store and also less expensive. In these situations we used the higher scrap value of the two. For example the Dual Lasers cost 25 scrap and the Burst Laser 1 costs 50. However the Dual Laser is objectively better so we use the 50 scrap value.
  • The Artillery Beam can not be purchased or sold at a store so for this we just assume a value of 100 scrap which seems to fit in although this is possible the most subjective part of the table.

[https://docs.google.com/spreadsheets/d/1NUoZ-1PzwYKm-vncPQ5NOymi2HsJC5CpqyozX6Uksr8/edit#gid=79124652 1]
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