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All Slug ships automatically repair hull breaches due to Slug Repair Gel augmentation.

Some large Slug ships can have level ten weapons or shields (possibly both). The larger ships can also be difficult to board: they often have a large number of crew, blast doors, and Slug crew are immune to mind control.

Although late-game Slug ships can be tough, earlier Slug sectors can be easy and profitable because there are lots of "flying coffins" - the smallest Slug ships with isolated oxygen room. Destroying their oxygen will (eventually) result in a crew kill. This does not apply to pirate versions of Slug ships.

Slug Interceptor / Pirate Interceptor[]

Slug Interceptor (Sector 5, Hard)

Slug Interceptor (Sector 5, Hard)

Slug Interceptor pirate (Sector 1, Hard)

Slug Interceptor pirate (Sector 1, Hard)

Hull: 9-13 (8-12 on Easy)
Crew: 2 Slug (Pirate crew is 2 random)
Systems:

ShieldsCircle Shields (2-8)
EnginesCircle Engines (1-8)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-8)
PilotingCircle Piloting (1-3)

Optional systems:

DoorSystemCircle Door System (1-3) [Pirate Interceptor only]

Augmentation: Slug Repair Gel
Encountered in sectors: 1-5

Slug Scout / Pirate Scout[]

Slug Scout (Sector 5, Hard)

Slug Scout (Sector 5, Hard)

Slug Scout pirate (Sector 1, Hard)

Slug Scout pirate (Sector 1, Hard)

Hull: 9-14 (8-13 on Easy)
Crew: 2 Slug (Pirate crew is 2 random)
Systems:

ShieldsCircle Shields (2-8)
EnginesCircle Engines (1-8)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-8)
PilotingCircle Piloting (1-3)

Optional systems:

MindControlCircle Mind Control (1-2) [Pirate Scout only]

Augmentation: Slug Repair Gel
Encountered in sectors: 1-6

Slug Light-Cruiser / Pirate Light-Cruiser[]

Slug Light-Cruiser (Sector 6, Hard)

Slug Light-Cruiser (Sector 6, Hard)

Slug Light-Cruiser pirate (Sector 4, Hard)

Slug Light-Cruiser pirate (Sector 4, Hard)

Hull: 11-16 (10-15 on Easy) / 11-17 (10-16 on Easy) for pirated
Crew: 3-5 Slug (Pirate crew is 3-6 random)
Systems:

ShieldsCircle Shields (2-10)
EnginesCircle Engines (1-6)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-8)
PilotingCircle Piloting (1-3)

Optional systems:

MedbayCircle Medbay (1-3)
CloakingCircle Cloaking (1-2) [Pirate Light-Cruiser only]
DoorSystemCircle Door System (1-3)

Augmentation: Slug Repair Gel
Encountered in sectors: 2-7 / 2-8 (pirated version)

Slug Light-Surveyor / Pirate Light-Surveyor[]

Slug Light-Surveyor (Sector 4, Hard)

Slug Light-Surveyor (Sector 4, Hard)

Slug Light-Surveyor pirate (Sector 5, Hard)

Slug Light-Surveyor pirate (Sector 5, Hard)

Hull: 11-16 (10-15 on Easy) / 11-17 (10-16 on Easy) for pirated
Crew: 3-6 Slug (Pirate crew is 3-6 random)
Systems:

ShieldsCircle Shields (2-10)
EnginesCircle Engines (1-6)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-7)
PilotingCircle Piloting (1-3)

Optional systems:

CloneBayCircle Clone Bay (1-3)
MindControlCircle Mind Control (1-2)

Augmentation: Slug Repair Gel
Encountered in sectors: 2-7 / 2-8 (pirated version)

Slug Assault / Pirate Assault[]

Slug Assault (Sector 6, Hard)

Slug Assault (Sector 6, Hard)

Slug Assault pirate (Sector 7, Hard)

Slug Assault pirate (Sector 7, Hard)

Hull: 15-17 (14-16 on Easy) / 15-18 (14-17 on Easy) for pirated
Crew: 5-6 Slug (Pirate crew is 5-6 random)
Systems:

ShieldsCircle Shields (2-10)
EnginesCircle Engines (1-5)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-10)
PilotingCircle Piloting (1-3)

Optional systems:

MedbayCircle Medbay (1-3)
CloakingCircle Cloaking (1)
DoorSystemCircle Door System (1-3)

Augmentation: Slug Repair Gel
Encountered in sectors: 5-7 / 5-8 (pirated version)

Slug Instigator / Pirate Instigator[]

Slug Instigator (Sector 6, Hard)

Slug Instigator (Sector 6, Hard)

Hull: 15-17 (14-16 on Easy) / 15-18 (14-17 on Easy) for pirated
Crew: 6-7 Slug (Pirate crew is 6-7 random)
Systems:

ShieldsCircle Shields (2-10)
EnginesCircle Engines (1-5)
OxygenCircle Oxygen (1-3)
WeaponControlCircle Weapon Control (2-9)
PilotingCircle Piloting (1-3)

Optional systems:

CloneBayCircle Clone Bay (1-3)
CloakingCircle Cloaking (1) [Slug Instigator only]
MindControlCircle Mind Control (1-2)
DoorSystemCircle Door System (1-2) [Pirate Instigator only]

Augmentation: Slug Repair Gel
Encountered in sectors: 5-7 / 5-8 (pirated version)

Weapons[]

These Slug Ships can have any of the following weapons:

Lasers
Basic Laser Basic Laser
Burst Laser I Burst Laser Mark I
Burst Laser II Burst Laser Mark II
Heavy Laser I Heavy Laser Mark I
Heavy Laser II Heavy Laser Mark II
Charge Laser II Weapon Laser Charger II [1]
Missiles
Artemis, Pegasus MissilesArtemisAndPegasusMissile Artemis Missiles
Hermes, Breach, Hull MissilesBreachMissile Breach Missiles
Beams
Minibeam Mini Beam
Halberd Beam Halberd Beam
Glaive Glaive Beam
Pike Beam Pike Beam
Fire Beam Fire Beam
Bombs
Firebomb Fire Bomb
Ions
Ion Blast Ion Blast
Ion Blast 2 Ion Blast Mark II
Charge Ion Weapon Ion Charger [1]
  1. 1.0 1.1 Advanced Edition Content.

Trivia[]

  • Ships blueprints names:
    • Slug Interceptor / Pirate Interceptor - JELLY_BUTTON, JELLY_BUTTON_P
    • Slug Scout / Pirate Scout - JELLY_BUTTON_DLC, JELLY_BUTTON_P_DLC
    • Slug Light-Cruiser / Pirate Light-Cruiser - JELLY_CROISSANT, JELLY_CROISSANT_P
    • Slug Light-Surveyor / Pirate Light-Surveyor - JELLY_CROISSANT_DLC, JELLY_CROISSANT_P_DLC
    • Slug Assault / Pirate Assault - JELLY_TRUFFLE, JELLY_TRUFFLE_P
    • Slug Instigator / Pirate Instigator - JELLY_TRUFFLE_DLC, JELLY_TRUFFLE_P_DLC
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