m (Formatting correction.) |
m (I tried to get the picture to work, but it just wouldn't cooperate. Eliminated it. For good. And for the good of mankind.) |
||
Line 49: | Line 49: | ||
===Weapons=== |
===Weapons=== |
||
+ | |||
− | ===[[File:Crystal_Store.png|thumb|Crystal Store]]=== |
||
Various [[weapons]] can be sold at a store. It can seem like stores are selling better weapons in later sectors, but in actuality the inventory is randomized and it becomes easier to notice expensive weapons being sold when you have enough scrap to afford them. Most weapons in the game will be sold here except some special weapons that can only be obtained by using certain [[ships]], having certain [[Random Events|events]] occur, or by shopping in the [[Sectors#Hidden_Crystal_Worlds|secret sector]]. |
Various [[weapons]] can be sold at a store. It can seem like stores are selling better weapons in later sectors, but in actuality the inventory is randomized and it becomes easier to notice expensive weapons being sold when you have enough scrap to afford them. Most weapons in the game will be sold here except some special weapons that can only be obtained by using certain [[ships]], having certain [[Random Events|events]] occur, or by shopping in the [[Sectors#Hidden_Crystal_Worlds|secret sector]]. |
||
Revision as of 22:49, 14 April 2014
Stores can be made available at designated beacons or in events. They offer goods in exchange for scrap. Unlike randomly-occurring trades, you cannot sell anything that isn't equipment. The text that displays at the beginning is randomized and can vary depending on your present sector.
Goods
The store always has Fuel, Missiles, Drone parts and Repairs, making them one of the few ways to repair your ship if damaged for a small fee of 2-4 scrap per 1 hull. With vanilla content, they also sell 2 specific selections of items, however in Advanced Edition, stores can sell between 2-4 different selections, with tabs to indicate pages. These selections are typically random, and each shows only random 3 items, which can occasionally be duplicates. They can be:
Systems
Systems can be installed on your ship and will be placed in a pre-specified location. Once maximum systems are reached, the only system to show in stores afterward will be the Medbay/Clone Bay, depending upon which you don't have installed. The systems can be:
System | Cost (scrap) |
---|---|
Teleporter | 90 |
Cloaking | 150 |
Drone Control | 85 |
Shields | 125 |
Medbay | 60 |
Clone Bay | 55 |
Mind Control | 75 |
Hacking | 80 |
Sensors | 40 |
Doors | 60 |
Backup Battery | 35 |
Weapons
Various weapons can be sold at a store. It can seem like stores are selling better weapons in later sectors, but in actuality the inventory is randomized and it becomes easier to notice expensive weapons being sold when you have enough scrap to afford them. Most weapons in the game will be sold here except some special weapons that can only be obtained by using certain ships, having certain events occur, or by shopping in the secret sector.
Drones
All Drone schematics can be found for sale in a store, however your ship must have a Drone Control system installed to power them, and drone parts to expend in using them. As an incentive, purchasing a Drone Control provides a free schematic.
Augmentations
Augmentations can influence your ship in an abundance of different ways. Just like weapons, most augmentations in the game will be sold, despite some ship-exclusive exceptions like Slug Repair Gel.
Crew
All alien races in the game are for sale somewhere. In later sectors, crewmembers can even come with random, pre-mastered skills for no additional cost. The prices of crew are:
Race | Cost (scrap) | |
---|---|---|
Humans | 45 | |
Engi | 50 | |
Mantis | 55 | |
Rockmen | 55 | |
Zoltan | 60 | |
Slug | 55 | |
Crystal |
65 (only purchaseable in the secret sector) | |
Lanius | 50 (only purchaseable in Abandoned Sector) |