FTL: Faster Than Light Wiki
FTL: Faster Than Light Wiki
Tags: apiedit, Visual edit
(Undo revision 39979 by 101.179.76.183 (talk) Vandalism)
Tag: rte-wysiwyg
Line 42: Line 42:
 
* Variant of the [http://ftl.wikia.com/wiki/The_Federation_Cruiser Federation Cruiser] artillery beam and acts as a normal weapon.
 
* Variant of the [http://ftl.wikia.com/wiki/The_Federation_Cruiser Federation Cruiser] artillery beam and acts as a normal weapon.
   
==== AIDS SHOT ====
+
==== PDS SHOT ====
''"Want Some Aids"''
+
''"YOU SHOULD NEVER SEE THIS"''
 
* Costs 45 scrap.
 
* Costs 45 scrap.
 
* Pierces shields with no damage loss and deals 500 damage to enemy crew members in all rooms, but no damage to enemy hull.
 
* Pierces shields with no damage loss and deals 500 damage to enemy crew members in all rooms, but no damage to enemy hull.

Revision as of 22:45, 10 May 2017

These weapons were likely added as a test. These cannot be obtained through legitimate means. It is possible to still obtain them if you hack the game.

Please note that some of these have already been listed in the wiki, and that this is merely a page where all of them are together.

Boss Laser

"ssss" [sic]

  • Costs 55 scrap.
  • Fires 3 shots for 1 damage each, and has a low chance of fires and breaches.
  • Requires 1 power to operate and 20 seconds to cool down.
  • Used by the rebel flagship.

Boss Missile

"Artillery that fires 3 missiles that deal 1 damage."

  • Costs 80 scrap.
  • Fires 3 missiles for 1 damage each, and has a low chance of fires and breaches.
  • Requires 1 power to operate and 23 seconds to cool down.
  • Pierces shields.
  • Doesn't need missiles to fire
  • Used by the rebel flagship.

Boss Ion

"1 damage ion 3 shots."

  • Costs 40 scrap.
  • Fires 3 shots for 1 ion damage each.
  • Requires 1 power to operate and 28 seconds to cool down.
  • Used by the rebel flagship.

Boss Beam

"2 damage beam with a long trail."

  • Costs 70 scrap.
  • Deals 2 damage.
  • Requires 1 power to operate and 27 seconds to cool down.
  • Beam length is 100 (2.2 tiles diagonally)
  • Used by the rebel flagship.

Artillery Beam

"Powers a slow, high-powered beam that pierces all shields and does one damage per room hit. More power means faster cooldown."

  • Costs 0 scrap.
  • Pierces shields with no damage loss and deals 1 damage.
  • Requires 1 power to operate and takes 40 seconds to cool down.
  • Beam length is 500 (12.5 tiles diagonally)
  • Variant of the Federation Cruiser artillery beam and acts as a normal weapon.

PDS SHOT

"YOU SHOULD NEVER SEE THIS"

  • Costs 45 scrap.
  • Pierces shields with no damage loss and deals 500 damage to enemy crew members in all rooms, but no damage to enemy hull.
  • Requires 5 power to operate and takes 30 seconds to cool down.
  • The ASB environmental hazards fire similarly to this weapon, but take longer to get a target lock.