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blue options
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blue options
Systems
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blue options
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Heavy Crystal I
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Flak
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Ions
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Abandoned sector
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Uncharted nebula
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The Last Stand
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Risks and hazards
ASB risk
Asteroid Field risk
Boarding
Clone Bay failures
Crew loss
Fire risk
Hull breach
Hull damage
Rebel Fleet progress
Systems damage
Systems malfunction
Beacons
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ASB (Anti-ship batteries)
Asteroid fields
Nebulas
Plasma storms
Pulsars
Solar flares
Stores and resources
Rarity (items, crew)
Store assortment
Crew
Augmentations
Drones
Systems
Weapons
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FTL: Faster Than Light Wiki
418
pages
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
Recent Blog Posts
Ships • Equipment • Crew
Playable ships
Cruisers
Crystal Cruiser
Engi Cruiser
Federation Cruiser
Kestrel Cruiser
Lanius Cruiser
Mantis Cruiser
Rock Cruiser
Slug Cruiser
Stealth Cruiser
Zoltan Cruiser
Hull
Hull damage events
Hull repairs
Power
Reactor power
Zoltan power
Backup Battery power
Reactor upgrade rewards
Enemy ships
Auto-ships
Auto-Scout
Auto-Surveyor
Auto-Assault
Auto-Hacker
weapons
drones
Crystal ships
Crystal Scout
Crystal Outrider
Crystal Bomber
Crystal Instigator
weapons
Engi ships
Engi Scout
Engi Outrider
Engi Bomber
Engi Hacker
weapons
drones
Federation ships
Federation Scout
Federation Outrider
Federation Bomber
Federation Hacker
weapons
Lanius ships
Lanius Scout
Lanius Bomber
weapons
Mantis ships
Mantis Scout
Mantis Interceptor
Mantis Fighter
Mantis Assault
Mantis Bomber
Mantis Aggressor
weapons
Rebel ships
Rebel Fighter
Rebel Invader
Rebel Rigger
Rebel Disruptor
Elite Fighter
Elite Assault
weapons
drones
Rock ships
Rock Scout
Rock Investigator
Rock Fighter
Rock Interceptor
Rock Assault
Rock Aggressor
weapons
Slug ships
Slug Interceptor
Slug Scout
Slug Light-Cruiser
Slug Light-Surveyor
Slug Assault
Slug Instigator
weapons
Zoltan ships
Energy Fighter
Energy Instigator
Energy Bomber
Energy Hacker
weapons
drones
Crew
Crew races
Crystal
Engi
Humans
Lanius
Mantis
Rockmen
Slugs
Zoltans
Crew skills
Crew blue options
Crystal crew
Engi crew
Human crew
Lanius crew
Mantis crew
Rockman crew
Slug crew
Zoltan crew
Special events crew
Crew comparison
Crew cost and rarity
Crew loss events
Crew reward events
Crew purchase events
Augmentations
blue options
Drones
Boarding drones
Boarding Drone
Ion Intruder Drone
Combat drones
Beam Drone I
Beam Drone II
Combat Drone I
Combat Drone II
Fire Drone
Crew drones
Anti-Personnel Drone
Hull Repair Drone
System Repair Drone
Defensive drones
Anti-Combat Drone
Defense Drone I
Defense Drone II
Shield Overcharger
blue options
Systems
Main systems
Artillery Beam
Cloaking
Clone Bay
Crew Teleporter
Drone Control
Engines
Flak Artillery
Hacking
Medbay
Mind Control
Oxygen
Shields
Weapon Control
Subsystems
Piloting
Sensors
Door System
Backup Battery
blue options
Weapons
Beams
Anti-Bio Beam
Fire Beam
Glaive Beam
Halberd Beam
Hull Beam
Mini Beam
Pike Beam
Bombs
Breach Bomb I
Breach Bomb II
Fire Bomb
Healing Burst
Ion Bomb
Lock Bomb
Repair Burst
Small Bomb
Stun Bomb
Crystal
Crystal Burst I
Crystal Burst II
Heavy Crystal I
Heavy Crystal II
Flak
Flak I
Flak II
Ions
Chain Ion
Heavy Ion
Ion Blast
Ion Blast II
Ion Charger
Ion Stunner
Lasers
Basic Laser
Burst Laser I
Burst Laser II
Burst Laser III
Chain Laser
Chain Vulcan
Heavy Laser I
Heavy Laser II
Hull Laser I
Hull Laser II
Laser Charger
Laser Charger II
Missiles
Artemis
Artemis (enemy)
Breach Missile
Hermes
Hull Missile
Leto
Pegasus Missiles
Swarm Missiles
blue options
Sectors • Events • Stores
Sectors
Green
Civilian sector (starting)
Civilian sector
Engi controlled
Engi Homeworlds
Zoltan controlled
Zoltan Homeworlds
Red
Abandoned sector
Mantis controlled
Mantis Homeworlds
Pirate controlled
Rebel controlled
Rebel Stronghold
Rock controlled
Rock Homeworlds
Nebula
Slug controlled
Slug Home Nebula
Uncharted nebula
Crystal Homeworlds
The Last Stand
Events
Blue options
Events by sectors
Abandoned sectors
Civilian sectors
Engi sectors
Mantis sectors
Pirate sectors
Rebel sectors
Rock sectors
Slug sectors
Uncharted Nebula
Zoltan sectors
Crystal Homeworlds
The Last Stand
Events by type
Distress events
Exit beacon events
Out of fuel events
Ship unlocking events
Rewards and opportunities
Augmentation rewards
Crew rewards
Drone rewards
Hull repairs
Map reveal
Reactor upgrades
Rebel Fleet delay
Resources rewards
Store opening
Surrender events
Systems upgrades
Trading events
Weapon rewards
Risks and hazards
ASB risk
Asteroid Field risk
Boarding
Clone Bay failures
Crew loss
Fire risk
Hull breach
Hull damage
Rebel Fleet progress
Systems damage
Systems malfunction
Beacons
Environmental hazards
ASB (Anti-ship batteries)
Asteroid fields
Nebulas
Plasma storms
Pulsars
Solar flares
Stores and resources
Rarity (items, crew)
Store assortment
Crew
Augmentations
Drones
Systems
Weapons
Store opening events
Resources
Fuel
Missiles
Drone parts
Resources rewards
Game Mechanics
Gameplay
Achievements
Game Over
Score
Ship achievements
Mechanics
Scrap
Rewards
Scrap amounts
Resources amounts
Auto-rewards
Default rewards
Default rewards (Lanius)
Surrender rewards
Events with identical rewards
Ships escapes
Escape events
Surrenders
Surrender events
Rebel Fleet
RNG
Guides and tips
Boarding
Fires
Venting
Game bugs
Mods and tools
Other
About FTL
FTL homepage
Kickstarter page
Cut content
Easter eggs, trivia
Soundtrack
Tech support and game patches
Tech support (Subset Games FAQ)
Technical guide to running FTL
Game patches
Editing Zoltans
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